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Ver. 0.208
Upd: Mar 28, 2019

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SDL2 Tutorial update

SDL2 is now up to ver 2.0.7 release and 2.0.8 dev. The Raspbian Stretch changes we had to patch the source for have been included into the official source no so I’ve updated the tutorial to fix the process. I’ve also updated the utility library versions to the latest ones and removed the smpeg util library. It was only included because it was a requirement for mp3 support in the mixer library and that has been replaced by mpg123 in the latest version. The smpeg library hasn’t been updated since 2013 and no longer compiles clean.

SDL2 2.0.8 on Raspberry Pi

Raspbian Stretch, SDL2 and Compiling MAME

Raspbian Stretch is here, Everything is shiny and new. Stuff that worked is broken, stuff that was broken now works, it’s all fun and games.

  • I’ve removed the GCC6 tutorial, it’s no longer needed.
  • The SDL2 Tutorial has been updated, you should definitely read it.
  • The Compiling MAME page has been updated to reflect the new compile process.
  • The old version of MAME for Raspberry Pi has been removed from the download page

Step right up, step right up, new version of MAME due imminently



Starting with MAME 0.177 the default compiler on Raspberry Pi (GCC 4.9.2) will no longer work. MAME needs a minimum of GCC5 to compile. My compiling MAME tutorial has been updated to reflect that. Compiling MAME on a Raspberry Pi is pretty easy. It’s been a supported compile target for a few revisions now. Just follow these instructions.

Compiling MAME on Raspberry Pi

[TUTORIAL] Hardware accelerated SDL2 on Raspberry Pi

Raspbian Wheezy didn’t come with SDL2 installed, Raspbian Jessie comes with SDL2-2.0.2, a mere apt-get away.

New in SDL2-2.0.4 is a RPI video target that uses a hardware accelerated OpenGLES2 renderer for the frame buffer to speed up screen drawing. This is obviously something we want, especially if we are playing about with games or emulation. This isn’t packaged for us anywhere to install yet (it will be in Raspbian Stretch when it releases, but it’s not there yet)

Read the tutorial here